I think i have to do one last topic before i can leave this game alone.This just has to be said.
So Cliff Bleszinski made advertising for his product by saying in all of his interviews that "one of the trademarks of this game is that they really listen to the community and develop the game together with the community".But sadly that is all talk no action
.You dont belive me? Name me one bigger thing they have changed in lawbreakers after listening to the community feedback of the last two month ??
-Did they change anything about how any of the gamemodes work=?
Uplink is still the far superior version of overcharge but out of developer nostalgica they refuse to patch overcharge out of the game.
Wraith,Assassin and Vanguard can still score a goal in blitzball in 5 seconds, because maps are way to small for this gamemode and having to have every match a juggernaut camping in the back of the goal area with shields is also a very boring way to play this mode.
And this new gamemode, occupy , where you have to camp the entire round in a 5 meter big circle and arent allowed to exit the circle if you want to continue to score points..... which sick(sick doesnt means cool in this case) mind comes on ideas like this.
-Did they implement 2 hero pick limit so that you dont have to fight against 4 wraith, juggernauts or gunslingers all the time?
-Did they let you chose the gamemode you want to play?
-Did they let you turn off the annoying voice lines?
-Did they re-code the spawning system that way that you dont refill in matches which have only 1 minute of gametime left?
-Did they implement custom colored crosshairs ?
-Did they implement a team death match mode or something simular(And dont say Occupy is like TDM, Occupy is a mode where you have to stay the entire match in a 5 meter big circle)?
Pretty interesting in this reguard is the Interview of Dan Nanni, Lead Designer at Boss Key with the streamer Frothy Omen:
Omen comunicated that a huge amount of player wants to have a two hero pick limit, turn of the annoying and spamy voice lines, wants to chose the gamemode they want to play and wants to have custom crosshairs.
And the only thing Dan Nanni had to say to all of those legit points was:
two hero pick limit: "It would not be fun if you cant pick the hero you want to select in quickplay anymore
ability to select the gamemode you want to play:"We can understand that, but we want that all of our gamemodes become playtime,even the sh_it ones which no one wants to play
voice line spam: "even when those players find them annoying its good for those players to have the voice lines on, because they warn them for incomming danger they otherwise maybe would have missed
" ---> Right , as if i have to hear 50 times in one round "armoring up" or "hashtag your dead bro" in order to have a good situational awerness of what is going on in the game and are total helpless if i dont hear those nonsensical lines anymore ";)"
They just totaly refuse to admit that they have no gamemode,except of turf war, wich is not entirely build around camping in small rooms or small areas for the entire round (Uplink,Overcharge,Occupy) or scoring points in 5 seconds with only one counterstrat, camping with juggs shield (Blitzball) And they just totaly refuse to change that, even when most of the community tells them that those modes dont work the way they designed them. And that it is not fun to play against 4 gunslingers, 4 wraith or 4 assassins at the same time.
Its always the same pattern of answering they do in all of their interviews. "We understand that the community wants subject x,y but we cant do that because" and then they always insert a fake advanced reason why x,y is not doable at the moment even when it would be something easy and fast to do like letting the players chose the gamemode they want to play or introducing a 2 hero pick limit.
The truth is if they would want to create a two hero pick limit they could code it in in less then 2 days, but they dont want to.Because they want the game to be exactly as it is now , with little to no change and you are delusional if you think they change .
And all this talk about "develop the game together with the community" is only PR talk to make you buy the game.Has it worked? Again tell me which bigger changes they did in the last two month on behave of player feedback??