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I have poured quite a bit of time into the open beta on ps4 so far (8 hours) and I am enjoying it a lot so far, However there are several major things that have bugged me since the start of the beta. EDIT: Ended up putting 11 hours into the beta, I still support my opinions.
1. Lack of sensitivity
This is big for a hardcore fps player like me because I feel although the strong point that Lawbreakers has that other competitors such as overwatch don't offer is the freedom you are granted in your movement as a player. I currently have my settings maxed at (FOV: 110)(Verticle/Horizontal Sens: 100) and this doesn't feel like enough to grant my character the freedom I would like it to have. Especially when you're trying to hit wall-jumping wraiths.
2. Late match joining
I am a very competitive player and my stats mean a lot to me and the other people I play with. You're average score should reflect your personal skill and currently I have a few games where I joined in at the very end that are holding my average score back. As a player it feels completely out of your control that those grades affect your record although you don't deserve them. I strongly believe that your score should only effect your grade If you are there the entire match.
3. Navigating stickers
At this point in time the sticker menu of 223 stickers is a mess. Scrolling to the bottom, your game drops down to about 5 fps, there must be an easier way to so this... right? Sections of stickers maybe?
I love the idea of customizing your weapons with colorful little logos and stuff. The sticker system right now is too little too small, they are hard to see unless you inspect your weapon. I believe the that the player should be able to control the size, location, and amount of stickers to put on their weapon, Currently the feature feels a bit lacking.
Last but certainly not least, wraith. Wraith's key feature in my opinion is his mobility, his ability to get around the map fast should be his outlining feature, not his damage. Wraith has a tiny machine pistol compared to the enforcer's assault rifle and 9 times out of 10 a wraith with good aim will out gun the enforcer with no problems. On top of that, his melee does a ton of damage and lunges him forward several feet to guarantee the hit. The cherry on the cake is the explosive knife that he can shoot to make everyone life just a little worse. He should be a mobile opportunist, right now he's a mobile powerhouse. (I hope there are already plans for a gunslinger nerf)
Other than that I can honestly say congrats to those at boss key and nexon for making this wonderful game, This game already earned a spot in my heart. I'm saying these things because I really care about the game and I hope it succeeds.
Edit: Didn't think so many people would see this thread, If you need someone to play with when the game releases on the 8th add me @Caprantsevvv. If not there's an official community created for the game, go join it if you want. Thanks everyone
- Does wraith need a damage nerf?13 votes
Yes 46% (6 votes)
No 54% (7 votes)